Q2Pro : Copyright © 2003-2011 Andrey Nazarov. Q2XP Mod Pack : Used with permission from Arthur Galaktionov. Roughness and specular channels were adjusted in texture maps to work with the Quake II RTX engine. Subject to Creative Commons license version 1.0. Copyright © 2019 D Scott Boyce All Rights Reserved. Quake2MaX "A Modscape Production" : Textures from Quake2Max used in Quake2XP. Q2VKPT : Copyright © 2018 Christoph Schied. Quake II : Copyright (C) 1997-2001 Id Software, Inc. Such licenses and notices are provided for informational purposes only. ![]() This product is based on or incorporates materials from the sources listed below (third party IP). Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. QUAKE, id, id Software, id Tech and related logos are registered trademarks or trademarks of id Software LLC in the U.S. © 1997 id Software LLC, a ZeniMax Media company. To read the extensive list of changes in v1.2, click here, and to see more screenshot comparisons demonstrating v1.2’s improvements, scroll down. If you don’t own a copy of the game, you can still try the first three levels for free - to get access to everything, buy a copy from Steam, GOG or. And if you’re interested in modding Quake II RTX, check out our new modding guide. If you have a standalone Windows or Linux copy, download the update here. If you have Quake II RTX on Steam, the v1.2 update will be automatically installed. Thick Glass Refraction: experimental option that renders more physically accurate representations of thick glass, with internal reflection and refraction.Security Cameras: enable security camera monitors to display real-time gameplay, as shown earlier.Temporal Anti-Aliasing Toggle: enable or disable our post-process anti-aliasing.Reflection and Refraction Depth: configure the number of allowed reflection or refraction bounces, which most prominently affects the recursive reflections demonstrated earlier.Also, the compiled version has the same graphics corruption. NOTE: Steam Q2RTX v1.6.0 can launch successfully but now exhibits graphics corruption as seen on the screenshot. If your frame rate is faster than 60 FPS at 100%, it will not increase the scale further, so if you see you have a ton of extra performance, increase the “Maximum Scale” The compiled version worked fine minus the performance issues but Ray Tracing w/ RADV still remains experimental. Now, there are options to enable dynamic resolution scaling - when dynamic scaling is activated, the game will try to keep the target frame rate by adjusting the scale between minimum and maximum.īy default, the option will try to keep your gameplay at 60 FPS by scaling between 50% and 100% resolution scaling. Resolution Scaling Options: previously, you could decrease the internal rendering resolution to improve performance, or crank up the resolution to increase image quality.I do have a fairly recent Nvidia card, but I'll have to make sure if it has the latest RTX functionality to it.Tinted glass now affects light passing through it, and together with the aforementioned improvements, this scene’s fidelity is greatly improvedĪnd finally, we’ve introduced several new graphics options and toggles: ![]() I'll check into the websites you mentioned. The Quake2XP source port is huge, so you'll probably just want to unpack and then scan the dll files and the new executable files that Quake2XP uses to run the game. This requires the original Quake II game files.Īs always, use a virus scanning program before running any programs you download. NVIDIA has introduced high-dynamic range time of day lighting with accurate sun light and indirect illumination. ![]() NVIDIA has made other changes to the game to enhance it greatly. It’s just the beginning and the tip of the iceberg where this technology is headed. You can download it from moddb (you need to download and install version 1.26.8 and then the 1.26.9 beta update): Quake II RTX being path traced is therefore big news. If you want your version of Quake II to look better with your current video card, you could try a Quake II source port called Quake2XP. So, it requires the latest Nvidia video card cards that support ray tracing. Quake II RTX uses ray tracing, which simulates light rays instead of faking them like most games / video card do. Graphics: NVIDIA GeForce RTX 2060, or higher Processor: Intel Core i3-3220, or AMD equivalent OS: Windows 7 64-bit or Ubuntu 16.04 LTS 64-bit
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